The reason is bandwidth & processing footprint. I am developing on a
mobile platform where bandwidth and processing resources are scarce -
so I would much rather just get the data and skip the GClientGeocoder
javascript download. I understand there is a trade-off though, I'll
take a look at the footprint of the GClientGeocoder js client and re-
consider if needed

Thanks!

On Oct 30, 1:09 pm, Barry Hunter <[email protected]> wrote:
> The question is why are you using the geocoder directly in this way? I
> wouldn't be surprised if it gets blocked.
>
> Within a webpage, you have GClientGeocoder which you should use.
>
> There is a HTTP interface for server side access.
>
> But they are the only documented access methods.
>
> 2009/10/30 Hugo <[email protected]>:
>
>
>
>
>
> > As of yesterday aJSONPcall to get reverse-geolocationdata worked
> > just fine - no longer seems to be the case today.
>
> > If you paste this link (w/jsonpcallback arguments) in your browser
> > it will return a 400 "Bad request"
>
> >http://maps.google.com/maps/geo?callback=jsonp1256888593627&_=1256888...
>
> > If you take out the callback arguments, leaving the rest of the URL
> > unchanged, all is good (200 http code, json data returned)
>
> >http://maps.google.com/maps/geo?q=37.758199,-122.394628&key=ABQIAAAA-...
>
> > Havejsonpcalls been banned? That would seem...surprising...
>
> --
> Barry
>
> -www.nearby.org.uk-www.geograph.org.uk-
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