Andrew, I'm trying to get your point but I can't. "The reason this is relevant is that a browser will handle the key and its verification automatically. A J2ME app may run into problems since the server-side checking has been strengthened."
I don't understand what's the difference between requesting an static map from web browser, and requesting one from J2ME HttpConnection. If i'm right, I can get an image from a web browser typing an url like this: http://maps.google.com/staticmaps?x=xxxxxx&y=xxxxxxx&key=MY_KEY. Google's server will recieve my two requests (browser, j2me) in the same way, because if I try to get the map from my app, when I open a HttpConnection with Get method, I use the same URL that I describe before to get it. In other way, I'll hardcode the key inside my app so the user can not change it, so the server-side cheking will be the same, am I right?. Sorry if I'm so insistent, but we're developing a free application that needs to show a map's interface, and i could not find any Google's API to do that. So I need to paint the image inside the app because I want to simulate Iphone's GoogleMap API, that has movement. Thanks for your time Andrew. Nicolas. -- You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api?hl=en.
