Just so I understand... something like this...
GlobalPolygonCounter++;
GlobablPolygonArray[GlobalPolygonCounter] = new GPolygon([], color, 5,
0.7, color, 0.2);
Then when I want to get the vertices...
for (var j; j < GlobablPolygonArray.length; j++){
var k = GlobablPolygonArray[j].getVertexCount(); // get the amount of
points
for (var i = 0; i<k; i++){
cell.innerHTML = cell.innerHTML +
GlobablPolygonArray[j].getVertex(i); //to view
}
}
On Feb 11, 7:58 am, "[email protected]" <[email protected]>
wrote:
> On Feb 11, 4:34 am, Zoyx <[email protected]> wrote:
>
> > Hopefully this is easy. I have the user draw a bunch of polygons,
> > then hit a "done" button. At this point, I want to dump the
> > coordinates of each polygon to a file. What I am stumbling on, how do
> > I get at the coordinates of each polygon?
>
> You need to create an array that holds references to them.
>
> > ... what are their reference IDs?
>
> It doesn't look like you have made any. I usually make a global
> array. Then when you start a polygon, add it to that array. When you
> are done, iterate through the array saving the vertices (and probably
> the other editable properties also, which you probably also have to
> save yourself).
>
> > What I have so far...http://home.zoyx.com/temp/pireppoly.html
>
> -- Larry
--
You received this message because you are subscribed to the Google Groups
"Google Maps API" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to
[email protected].
For more options, visit this group at
http://groups.google.com/group/google-maps-api?hl=en.