I'm looking for a class just like GTileLayer that allows me to place arbitrary objects instead of image tiles. I would like the getTileUrl to be able to return things other than strings to use as the src of an img.
For example, if the new method was getTile, it could return a IMG dom object, or (as I want) to return a CANVAS or a DIV. I would then insert it into a GTileLayerOverlay and display that. The alternative would be to use a completely custom Overlay (inheriting from GOverlay) which could handle the arbitrary objects. Does anyone have any good pointers to code to start hacking on? Thanks Philip -- You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to google-maps-...@googlegroups.com. To unsubscribe from this group, send email to google-maps-api+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-maps-api?hl=en.