I'm looking for a class just like GTileLayer that allows me to place
arbitrary objects instead of image tiles. I would like the getTileUrl
to be able to return things other than strings to use as the src of an
img.

For example, if the new method was getTile, it could return a IMG dom
object, or (as I want) to return a CANVAS or a DIV.

I would then insert it into a GTileLayerOverlay and display that. The
alternative would be to use a completely custom Overlay (inheriting
from GOverlay) which could handle the arbitrary objects.

Does anyone have any good pointers to code to start hacking on?

Thanks

Philip

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