Rossko wrote:
> > ... (when lat/lon is ambiguous sometimes).
>
> mmm, debatable.   lat/lon always defines an exact point on the surface
> of the globe.  What's breaking down is the projection of that globe
> being mapped onto a surface of larger area.   That doesn't help you at
> all in itself, but it might trigger some thinking about alternative
> approaches to whatever it is you are trying to acheive ...
> * The pixels you're trying to locate at the corners represent
> imaginary spaces at low zooms, i.e. whether they ought to map to some
> arbritary lat/lon at all is debateable.
> * The "area" of the low-zoom display is meaningless in square miles,
> because part of it represents imaginary and/or duplicated areas; not
> sure if that's what your after.
> * Some pixels in the body represent the same unique lat/long twice or
> more, if the map is wrapped.
> * Wrapping is an artefact of the display technology and algorithms, it
> doesn't happen with paper maps.
> * Many hundred pixels in the body represent a single lat/long in the
> case of a pole, now that does happen on paper maps .... it's all
> getting a bit philosophical!

All I care about is the pixels here :-)

I just want to map container pixels to pixels on the draggable map
div.

It may be a bad thing to say in a mapping discussion group, but in
this case, lat/lon is just an intermediate step whose only purpose is
to get in the way.

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