Apologies, I pasted the wrong snippet of code from a different test
page! The correct (well, the one causing the problem) bit of code is:

                // == creates a "normal" marker
                function createMarker(point,text,value,score) {
                        var marker = new GMarker(point, gicons[value]);
                        GEvent.addListener(marker,"click", function() {
                        marker.openInfoWindowHtml(value);
        });
        map.addOverlay(marker);
        return marker;
                }

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