Your results.js and initialize.js files both try to load the maps API.
Each contains a function initialize() definition ; different browsers
will guess differently about which one they ought to use. Only one of
those initialize() sets up the progress bar.
You need to rationalise this whole thing.

Your function specialsMonkey() includes a (temporary) function
definition
   function loadMarkers() {
       progressBar.start(maxNum);
       setTimeout('createMarker()', 10);
  }
I'm not sure what you are expecting that to do, calling createMarker()
with no parameters isn't going to do much. But it doesn't matter
because loadMarkers() never gets called.

Here are examples that work, I would suggest getting to grips with
understanding them rather than copy/paste
http://www.geocodezip.com/gmaps-utility-library-dev_googlecode_com_markerloaderA.html
http://www.easypagez.com/maps/loading.html

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