really? :-/

"10.2 copy, translate, modify, create a derivative work of, or
publicly display any Content or any part thereof (for example, the
following are prohibited: (a) creating server-side modification of map
tiles; and (b) stitching multiple static map images together to
display a map that is larger than permitted in the Maps APIs
Documentation);"

I'm not stitching them together, and I'm not really modifying
them ...just adding 3d elements over the top.
I mean, I guess on a code level I am copying them, but I'm not
modifying them server-side or caching.  I thought copying meant more
on the file-level, like downloading a few hundred and serving them
from your own (publicly accessible server).

What my code would be doing would be;
a) Setting the mapView to a location.
b) Taking a bitmap from it (including the logo etc). This would
probably be done with the "getDrawingCache" which is a MapView
function.
c) Using this as a (overhead) background for 3d elements ontop.

I've already tried using mapView with an openGL view literally
overlaid onto it, however, the openGL view doesn't come out
transparent for some reason. (which is odd, as a Camera view works as
a backdrop nicely).

On Jun 28, 4:56 pm, Andrew Leach <[email protected]> wrote:
> On 28 June 2010 15:29, darkflame <[email protected]> wrote:
>
> > Guess I'm going to have to use the normal api and somehow render a
> > bitmap from it....
>
> That's against the Terms, too, though. (See 10.2)
>
> Andrew

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