Thank you for the reply. I actually scrapped my code and started from
scratch, and I was able to produce the map seen at the link given
above. It's a projection. But now I have another problem:
The game we play uses coordinates ranging from 0,0 (top left) to
749,749 (bottom right). What I'd like to be able to do is be able to
input a set of coordinates (say 374,533) and display a marker. But I'm
not sure on how to accomplish this. I've been reading about latlng to
pixel conversion, and I wonder if this is what I need. How would I
implement it with the code for the map at the above address?

On Sep 6, 7:12 am, Andrew Leach <[email protected]> wrote:
> On Sep 5, 11:12 pm, chaoskreator <[email protected]> wrote:
>
> > Hello, all. I'm trying to build a custom map for a game that I play.
> > The map will have a custom image (roughly 700x700 px) and will have
> > coordinates plotted upon it for the locations of each member of my
> > alliance. I have tried several combinations of code, and several Tile
> > Creator tools, but can never seem to get my image to display over the
> > map. I would also like to limit the ability to zoom the map to perhaps
> > one level further down. I've been racking my brain over this for the
> > past 2 days trying to figure this out. Could anyone take a look at my
> > code and tell me what I'm doing wrong?
>
> What's the problem? The map seems to tile fine.
>
> Mike has an example about restricting zoom range, and I'm sure there
> are threads in the Group, too [search box is at the top right of the
> web view].http://www.econym.org.uk/gmap/range.htm

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