That solved my problem completely. Thank you so much!

On Sep 8, 9:54 am, Andrew Leach <[email protected]> wrote:
> On 8 September 2010 13:42, chaoskreator <[email protected]> wrote:
>
> > Hmmm... I did as you suggested, plotting 0, -90 on my map, and it
> > popped up in a very strange spot.
>
> It should have popped up vertically centred, a quarter of the way in
> from the left. <pause> Yes: just where you have it.
>
> This is because GLatLng needs your 750-pixel square to be divided into
> 360 degrees left-to-right (from -180 to +180) and 180 degrees
> top-to-bottom (from -90 to +90) just like the Earth.
>
> So (0,-90) is on the Equator and half-way between the Prime Meridian
> and the left-hand edge.
>
> To convert horizontally [longitude], divide your 750 pixels into 360
> degrees and then move the origin:
> d = p*360/750 - 180
> Vertical [latitude] conversion is a bit more difficult because your
> origin is at the top.
> d = 90 - p*180/750
>
> Taking a point at say (300,599), those formulae give you GLatLng(-53.76,-36)
>
> It's a straightforward arithmetic relationship because of your
> Euclidean geometry; there's no fancy projection mathematics to deal
> with.

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