>   <script type="text/javascript" src="http://maps.google.com/maps/
> api/
> js?sensor=false">

This load v3 API

>   map = new google.maps.Map(document.getElementById("map_canvas"),
> myOptions);

This creates a v3 map ; there is no code to place any KML on that map.

>    if (GBrowserIsCompatible()) {
>     map = new GMap2(document.getElementById("map_canvas"));
>     geoXml = new GGeoXml("socialmap.kml");

This is v2 API code, but as the v2 API has not been loaded it is never
run.

I think this is what you need
http://code.google.com/apis/maps/documentation/javascript/overlays.html#KMLLayers

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