I've used a user-interaction method, where the user has to look at the
waypoint and adjust it to what they really want.

Can you help the user?  You can, by looking at each step for very
short ones near (next) to waypoints, or for steps that appear to
reverse direction (a  common indicator of trying to get to the other
side of a divided highway).  Provide a function so the user can zoom
into those suspect waypoints and drag them.

You can't solve this totally programmatically, because the waypoint
might ACTUALLY be located 200 meters off the highway, and you want the
route to go up the side-street and back.

- Jeff


On Nov 16, 3:45 am, Hans <pub...@thomas-wolf.net> wrote:
> Hello group,
>
> I am trying to get directions by passing waypoints along with the
> origin and destination. I am specifying all of those points as
> coordinates. Although those points had been recorded with highest
> possible accuracy, some of them might be a little "off", i.e. on the
> opposite lane of the highway or on a street nearby. This causes the
> resulting route to be completely unusable as it tries to really pass
> every of those waypoints.
>
> Is there any way to deal with the inaccuracy of waypoints?
>
> Thx in advance,
> Hans

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