It looks like you're rendering about 80 polygons, each with hundreds to thousands of vertices. This works but is slow in old browsers. If you need faster performance I suggest simplifying your polygons beforehand using an algorithm such as http://en.wikipedia.org/wiki/Ramer-Douglas-Peucker_algorithm, removing vertices until performance is acceptable. <http://en.wikipedia.org/wiki/Ramer-Douglas-Peucker_algorithm> On Fri, Dec 11, 2009 at 4:24 PM, Erwin Quinto <[email protected]>wrote:
> Hi, > > Good day everyone, on our project we are trying to render a polygon > for each of the 80 provinces in the map. We followed the procedure on > how to create polygons based from the version 3 api documentation. > http://code.google.com/apis/maps/documentation/v3/overlays.html#Polygons > > But we ran into a performance issue. Browser loads very slow when > displaying our map. > http://philmap.000space.com/gmap-api/provinces-polygons/province-polys.html > > Do any of you have suggestions on how to we can overcome this? > > -- > > You received this message because you are subscribed to the Google Groups > "Google Maps JavaScript API v3" group. > To post to this group, send email to > [email protected]. > To unsubscribe from this group, send email to > [email protected]<google-maps-js-api-v3%[email protected]> > . > For more options, visit this group at > http://groups.google.com/group/google-maps-js-api-v3?hl=en. > > > -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
