On Feb 19, 4:27 am, Philip <[email protected]> wrote:
> Calculating pixel coordinates without
> knowing the zoom is tough.


Not really.
I already pointed you to documentation that demonstrates how to do it,
but I believe that you chose to ignore my advice when you said "I
understand how projections work".
Just to be on the safe side, I tried what I suggested in the other
thread, and I can get pixel coordinates in 3 lines of code.
You need to un-learn what you know from V2 here.

BTW, I might have clicked "reply to author" by mistake in a previous
attempt to post this message, and if I did I'm sorry about that.

--
Marcelo - http://maps.forum.nu
--




>
> Sorry
>
> Philip
>
> On Feb 13, 6:50 pm, jbogdani <[email protected]> wrote:
>
>
>
> > My answer is: Is there any way to work in UTM coordinates in gmaps v3?
> > I need to display some GIS data (shapefiles transformed in MySQL
> > spatial tables) in GMaps, and make them available in read/edit mode,
> > without loosing the possibility to view/edit in GIS environment (I'm
> > using QGIS).
> > All data are in projected mode (UTM) and I was wandering if is there
> > (o will be in future) a direct way to create markers (etc.) with
> > projected coordinates.

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