How can I get set the zIndex of a Polygon?

I display a few hundred polygons on a map.  When the map moves around,
I fetch some new polygons and render them.

I can initialize the original zIndexes in the order that I place the
polygons, yes.  But then I get some new polygons and need to
interleave them with the old ones.  I don't want to delete and redraw
every single polygon just to set the zIndexes.

Is there a way to get the raw element that represents a polygon?

Thanks,
Jeff

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