I've built a custom map type which is 2D by nature. It should not
repeat as the default Mercator projection instructs. How can I write a
1:1 projection replacement for my Custom Map Types? I've tried looking
in the documentation, but it doesn't really exist yet.

In my custom map type, I've got markers and polygons. When the map is
panned away from the center (or zoomed out to level 0), multiple
copies of the polygons are drawn at where the API believes my map data
is repeating and the markers shift every time it's panned too. I can't
tell my map tiles to repeat, so my only other option to creating a new
projection that doesn't repeat is to find a way to disable world
wrapping. Is this even possible?

When I tried to create my own projection functions... it didn't go so
well, as I'm not sure what they are supposed to output or looks like
or anything. I'm pretty confident with the V3 API and have some fancy
stuff made, but this projection stuff is really escaping me.

Can anyone offer any insight into how to make a simple 1:1 square
projection or disable world-wrapping in a custom map type? Thanks in
advance.

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