For example - just tried this code, and while the variable overview is
correct, the variable projection is undefined:

var mapCenter = new google.maps.LatLng(38.43, -98.17);
var myOptions = {
        zoom: 5,
        center: mapCenter,
        mapTypeId: google.maps.MapTypeId.ROADMAP
};
map = new google.maps.Map(document.getElementById("map_canvas"),
myOptions);
var overlay = new MyOverlay(map);
var projection = overlay.getProjection();

-----------------------------------
MyOverlay.js:
MyOverlay.prototype = new google.maps.OverlayView();
MyOverlay.prototype.onAdd = function() { }
MyOverlay.prototype.onRemove = function() { }
MyOverlay.prototype.draw = function() { }
function MyOverlay(map) { this.setMap(map); }
-----------------------------------


On Mar 11, 3:28 pm, midimid <[email protected]> wrote:
> What I'm particularly not understanding as I rewrite this is how to
> use the fromLatLngToPixel() method. How do I get the projection object
> from my map so that I can use that function? My testing around using
> the MercatorProjection example on the v3 docs was an epic fail (no
> zoom input?) and I'm seeing alot of posts on the groups making me go
> in circles with the OverlayView class, but no real solid answer on how
> to get access to the Projection object.
>
> On Mar 11, 12:27 pm, Brak <[email protected]> wrote:
>
> > The following pages should have everything you'll need to convert or
> > update the existing code to v3.
>
> >http://code.google.com/apis/maps/documentation/v3/basics.htmlhttp://c...
>
> > The main difference I've noticed is things are more heirarchic and
> > object like now. So instead of GPoint and GLatLng as standalone
> > functions, they are now methods of google.maps. So they'd be
> > represented like google.maps.Point() and google.maps.LatLng(). It
> > should be fairly straightforward.
>
> > Of course if you have any specific questions about stuff that's giving
> > trouble or doesn't makes sense, you can ask in this group. Be sure to
> > include links and/or examples too.
>
> > On Mar 11, 12:19 pm, midimid <[email protected]> wrote:
>
> > > Unfortunately I'm a bit new to this and it uses some functionality
> > > that I haven't even learned in the v3 API.
>
> > > On Mar 11, 2:24 am, String <[email protected]> wrote:
>
> > > > On Mar 9, 10:47 pm, midimid <[email protected]> wrote:
>
> > > > > Was looking to use this, but it uses the v2 API. Anyone have something
> > > > > similar for v3?
>
> > > > Bill gives the source code right from that page, and on a cursory
> > > > inspection I don't see anything there that wouldn't be doable in v3.
> > > > So I'd say go ahead and translate it.
>
> > > > String

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