Hey guys,

I've filed a internal bug about the click event firing on a poly drag.

- Luke

On Mar 11, 12:25 pm, Brak <[email protected]> wrote:
> I was hoping to hear a response to this too. I'd also like to trigger
> info windows based on polygon clicks. Panning the map by inadvertently
> click-n-dragging a polygon, which triggers an info window, which would
> reverse pan the map back to make the info window fully show would be
> really unintuitive and frustrating.
>
> Right now I have polygons which are "dead" and an auto-generated-and-
> centered custom Marker Icon (not blank/invisible) which opens the
> related info window. I wonder if that made any sense to anyone else.
> Better look at the example link if it didn't 
> heh.http://library.ucf.edu/Administration/Maps/Default_unpublished.asp
>
> On Mar 11, 2:38 pm, PhilR8 <[email protected]> wrote:
>
>
>
> > For now I've disabled autopan for the infowindows, even though I'd
> > rather not.
>
> > On Mar 10, 10:33 am, PhilR8 <[email protected]> wrote:
>
> > > Damn, no thoughts?  Did I explain the problem adequately?  tl;dr: When
> > > you click and drag a clickable polygon in V2, the infowindow does not
> > > open.  When you perform the same action in V3, it DOES open.  I'm just
> > > wondering if this is intentional.
>
> > > On Mar 8, 5:42 pm, PhilR8 <[email protected]> wrote:
>
> > > > In v2, click events for polygons would not be fired if the user
> > > > clicked and dragged inside of the polygon.  Example:
>
> > > >http://www.geocodezip.com/holidaymullandiona_firstmapD.asp
>
> > > > In v3, clicking and dragging inside a polygon DOES fire a click
> > > > event.  Example:
>
> > > >http://code.google.com/apis/maps/documentation/v3/examples/polygon-ar...
>
> > > > Note that when you click and drag, when you finish dragging, the click
> > > > event fires and the infowindow opens.
>
> > > > Is this by design, or is this a bug/feature that has yet to be
> > > > implemented?  I have a map of the US covered entirely by state
> > > > polygons and it's impossible to navigate by dragging without firing
> > > > the polygon click events.

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