I'm running into similar issues. I have a "click" listener for the map and another "click" listener for circle overlays on the map. I only want one or the other called, but clicking a circle calls both.
It would be nice if the overlay listeners were always called first, and there was then some way to stop the event from propagating to the map. Please post back if you find a solution. Dave On Mar 14, 3:24 pm, Ahmet <ah...@sailnomad.com> wrote: > Hello guys, > Is there any way to stop the propagation of the event handlers. > i.e. the Rectangle has a different mousemove handler than the map. but they > conflict because they both write onto the same status window. > > I guess I could use some global variable and timeouts etc, but I am trying > to avoid hokus-pokus programming. > Thanks > Ahmet -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to google-maps-js-api...@googlegroups.com. To unsubscribe from this group, send email to google-maps-js-api-v3+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.