Hi Marc, We assume an upper limit on polyline thickness of 20 pixels. This ensures that we can index and render polylines quickly, not drawing edges that would appear offscreen. I'll see if I can remove that assumption.
- Ben On 7 May 2010 04:18, "Marc Lacoursière" <[email protected]> wrote: I had an artefact problem on some very wide polylines I was drawing. They were made of square patterns which looked like seems between tiles of the map. To fix it, I have reduced them from 25px to 20px. -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]<google-maps-js-api-v3%[email protected]> . For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en. -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
