Something to add:

I also started to implement a function to load and save to mymaps.
Which again works fine so fare on my mac but completely freezes the
map on my android phone.

Could that be a similar issue?



On May 25, 8:23 pm, Chad Killingsworth
<[email protected]> wrote:
> That's a really nice map application.
>
> A Couple of notes which may have relevance to this issue. On Android
> phones, polylines and polygons are implemented using the canvas 2d tag
> where on any other browser they are implemented as SVG or VML. This
> has some side effects which Marc Ridey talked about this during his I/
> O session - especially when it came to events.
>
> Secondly, I notice you are adding prototypes to maps objects. While
> I've done it myself in the past, it's always a risky behavior as
> future changes can (and do) break that type of code. Consider using
> wrapper objects for your customizations. Something like:
>
> function PolylineWrapper(myPolyline, clickAction) {
>     this.clickAction = clickAction;
>     this.polyline = myPolyline;
>
> }
>
> Keep us posted on your project. That could be really useful.
>
> Chad Killingsworth
>
> On May 25, 9:26 am, "R.Schaffranek" <[email protected]>
> wrote:
>
>
>
> > Hello
>
> > I posted this before, but I have been working on it since and I was
> > able to narrow done the problem.
>
> > I am developing for smart Phones and the V3 is really a "great step
> > forward".
>
> > However on my MAC everything works just fine, on my Smart Phone (HTC
> > desire) not.
>
> > A soon as I call the setOptions method on a Polygon or a Polyline I
> > loose the click Event of the Overlay until I zoom the map then the
> > event starts working again.
>
> > Link:
>
> >http://sheep.stylebar.de/DRAW/map.html
>
> > Code snippet:
>
> > google.maps.Polyline.prototype.ClickAction = ClickAction;
> > function ClickAction(LatLng,polyOptions) {
> >         switch(this.ClickCount)
> >         {
> >         case 0:
> >                 var str = "<div class='WindowText'>Path Length: " +
> > this.LineLength() + " m</div>";
> >                 this.window = new google.maps.InfoWindow({content: str});
> >                 this.window.setPosition(LatLng);
> >                 this.window.open(map);
> >                 this.ClickCount++;
> >                 this.ClickCount%=3;
> >                 break;
> >         case 1:
> >                 this.window.close();
> >                 this.time = new Date();
> >                 this.time = this.time.getTime();
>
> >                         // implement editability...
>
> >                 this.ClickCount++;
> >                 this.ClickCount%=3;
> >                 break;
> >         case 2:
> >                 var currentTime = new Date();
> >                 currentTime = currentTime.getTime();
> >                 if (currentTime - this.time  < 500) {
> >                         this.setOptions(polyOptions);
> >                 }else {
> >                         // clear markers...
> >                 }
> >                 this.ClickCount++;
> >                 this.ClickCount%=3;
> >                 break;
> >         default :
> >                 this.ClickCount = 0;
> >         }
>
> > }
>
> > --
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