Thank you Marcelo... the page works nicely
Not so nice on my droid but its doing very
like what I am targetting.

On May 27, 11:07 pm, Marcelo <[email protected]> wrote:
> If you use MapType instead of ImageMapType you have a handle to the
> IMG objects that hold the tiles, (because you create them).
> With that handle you can set the opacity directly, and there's no need
> to add/remove.
>
> http://maps.forum.nu/v3/gm_customTiles.html
>
> --
> Marcelo -http://maps.forum.nu
> --
>
> On May 28, 12:11 am, Garthan <[email protected]> wrote:
>
>
>
> > I have a way that works.
>
> > I am removing and altering the opacity
> > by a questionable technique then re-adding it.
>
> >  map.overlayMapTypes.removeAt(0);
> >  struct.b.opacity=1;
> >  map.overlayMapTypes.insertAt(0,struct);
>
> >http://www.microimages.com/ogc/maps/seven42.html

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