Thank you Marcelo... the page works nicely Not so nice on my droid but its doing very like what I am targetting.
On May 27, 11:07 pm, Marcelo <[email protected]> wrote: > If you use MapType instead of ImageMapType you have a handle to the > IMG objects that hold the tiles, (because you create them). > With that handle you can set the opacity directly, and there's no need > to add/remove. > > http://maps.forum.nu/v3/gm_customTiles.html > > -- > Marcelo -http://maps.forum.nu > -- > > On May 28, 12:11 am, Garthan <[email protected]> wrote: > > > > > I have a way that works. > > > I am removing and altering the opacity > > by a questionable technique then re-adding it. > > > map.overlayMapTypes.removeAt(0); > > struct.b.opacity=1; > > map.overlayMapTypes.insertAt(0,struct); > > >http://www.microimages.com/ogc/maps/seven42.html -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
