Hello, I'm trying out the Google Maps JavaScript API v3 on a mobile device. I'm displaying a web page using Qt QML WebView (which uses QWebKit underneath). Initially I display the page with the URL set to www.google.com. This displays. I then press a button which sets the URL to a local HTML file. The file loads and uses the "onLoad" event to create a new google.maps.Map and display it.
I have tested the above method on a Windows XP machine and it worked well. However on a mobile application it crashes. I think this is because WebKit is running out of memory. I will be looking into memory on the device, but wanted to ask here: does anyone know the amount of memory used when requesting a new new google.maps.Map? Or is there any documentation on what the JavaScript is doing, so I can look for other problems? Kind Regards, Jack -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
