Do you have time to help me with that? I don't know how to start... I tried
it this way:


var myLatLng = new google.maps.LatLng(lat, lng);
  pointMarker.push(new google.maps.Marker({
      position: myLatLng,
      map: map,
      icon: image
  }));
  locMarker.push(myLatLng);

  google.maps.event.addListener(pointMarker[i], 'click', function(event){
                                                                                
                                        

        alert(locMarker[i]);
        startPoint = true;
        
  });



2010/6/11 Miguel Angel Vilela <[email protected]>

> Ah, you have many markers, in that case you need to keep track of them,
> e.g. in an Array.
>
>
> On Fri, Jun 11, 2010 at 11:39, Nijs9 <[email protected]> wrote:
>
>> Thanks, but in this way he takes the position of the last added
>> marker. I use a loop to add more than 100 markers, in this way I get
>> only the position of the last added, on each marker i click...
>>
>> On 11 jun, 11:33, Miguel Angel Vilela <[email protected]> wrote:
>> > Try with beachMarker.getPosition()
>> >
>> > http://code.google.com/apis/maps/documentation/javascript/reference.h.
>> ..
>> >
>> >
>> >
>> > On Fri, Jun 11, 2010 at 11:11, Nijs9 <[email protected]> wrote:
>> > > I create a custom marker in this way, but when I add the click event I
>> > > dont know how to get the Latitude and longitude out of that marker.
>> > > Does anybody know how to do it?:
>> >
>> > > // create the marker
>> > >  var image = new google.maps.MarkerImage('http://www.vfr.be/Images/
>> > > waypoint.png',
>> > >      new google.maps.Size(20, 20),
>> > >      new google.maps.Point(0,0),
>> > >      new google.maps.Point(10, 10));
>> > >  var myLatLng = new google.maps.LatLng(lat, lng);
>> > >  var beachMarker = new google.maps.Marker({
>> > >      position: myLatLng,
>> > >      map: map,
>> > >      icon: image
>> > >  });
>> >
>> > >  google.maps.event.addListener(beachMarker, 'click', function(){
>> >
>> > >        alert(beachMarker.LatLng() + "|" + beachMarker.lng());
>> > >        startPoint = true;
>> >
>> > >  });
>> >
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