On Aug 4, 11:53 am, Ray <[email protected]> wrote:
> Barring that, could someone explain the change to me and why zoom was
> necessary to formulae before for custom projections, but isn't
> necessary now?

I guess you could say that the zoom is implicit in the V3 projection,
because the Projection.fromLatLngToPoint() has a range over "world
coordinates" which are defined at zoom 0

In V2 the coordinates were integers, referring to a pixel on a
particular zoom, but in V3 they are most often floating point numbers

And if like Mercator, your "world" at zoom 0 is just a single 256x256
tile, then the coordinates are floating point numbers f  where [0 <= f
< 256]

...

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