On Aug 10, 10:50 pm, bratliff <[email protected]> wrote:
>
> Thanks again for your test cases.  "Backtracking" confuses the "on-the-
> fly" point reduction algorithm.  The "before" / "after" slope
> comparison is equal which causes the intermediate vertex to be
> dropped.  I will have to compensate for it.
>
Also because these test cases are in pure VML, it's a problem that
affects both google.maps.Polyline and polycluster when backtracking.
Like you say it's most likely to happen during on-the-fly point
reduction, where the detail of a turnaround is reduced to a single
vertex (or as you said it might be removed altogether if the algorithm
isn't correct).

However regardless of on-the-fly point reduction, the original data
might also contain these backtracks and I think the only workaround is
to introduce an extra artificial point at the turnaround point when
rendering using VML.

...

-- 
You received this message because you are subscribed to the Google Groups 
"Google Maps JavaScript API v3" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/google-maps-js-api-v3?hl=en.

Reply via email to