On Aug 27, 7:58 pm, Sefu <[email protected]> wrote:
> I'm increasingly persuaded that we're dealing with three behaviours
> here: 'pure hue' behaviour ('360'), RGB behaviour ('#FF0000') and
> hexadecimal behaviour ('0xFFFFF000').
I think RGB and 8-digit hexadecimal behave the same as absolute hue
references, but not all hues are possible with the 8 digit
hexadecimal.
I've added the rgb --> hue conversion function to the previous version
of the map which converted hues to 8-digit hexadecimal, resulting in
the following hue calculations:
{ hue: hexHue(rgbToHue("#ff9100")) }
http://www.william-map.com/20100827/1/paris_hex.htm
...
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