We have a v3-based setup, and it's used by a number of different
parties on different hosts completely independent of each other. At
some point tonight, everyone's installation went a little bit haywire.
Since I doubt everyone managed to break their own html/js in the same
way at the same time (and considering that most of these installations
don't get touched at all) I'm wondering what might be up.

The only real oddity about our implementation is that our tiles are
384x384, instead of the normal 256x256. What appears to be happening
is that the images are being assumed as 256x256 and thus the layout is
getting borked. It looks like the last modified header on main.js was
a few hours ago, which would coincide with what we're seeing.

Here's a demonstration of the problem, with a debug layer turned on to
show expected tile boundaries. Load up a tile on it's own to see that
it is, in fact, 384x384.

http://skylands.goonskins.com/SL_Overview/

Thanks in advance for any help on the issue. I don't know if it's a
break in main.js, or if our code was assuming something it shouldn't
have been, and that was recently altered, or what. :)

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