On Oct 1, 1:08 pm, Nathan Raley <[email protected]> wrote:
> Yes you are on the right track.
>
> Element type is what you are wanting to affect.  All would include labels
> and everything else for that element type so I probably wouldn't recommend
> it, although you can try.  I've never messed with the grass/water stuff yet
> in mine, I was manipulating roads and such in mine.  You can see a listing
> of element types in the documentation at the link I provided if you look
> around.
>
> Use a paint program and snag the rgb value of the green you want, then give
> that a go as your hue, then play with the lightness.  Although you might
> want to check to make sure that hue takes rgb and not the bgr value that KML
> files use.
>

Many thanks for letting us know. I took the RGB and HSV values for the
green I want trying to resemble a map I like, then neither RGB nor HSV
seemed compatible with what the hue admits so looking more in manuals
is my next step.
Regards
Niklas R

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