I've got a map set up with a boundary around my current city. If the user tries to move outside the boundary the map won't let it. I have a bit of code that allows a user to add a point on the map by naming a store and dragging a marker to the real-world location of that store, however when the user drags the marker to the edge of the boundary the marker simply flies away. I've tried adding code to centre the marker if it's outside the bounds by drag and dragend, but it seems that the marker is deleted when it is removed from the screen. Is there some code that will stop this from happening and ideally just not allow the marker to go outside the map area?
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