> This seems to have a positive effect already, but still if you'd drag
> the map a tiny bit several times after each other, it is making many
> requests at the same time. What can I do to improve this process,
> preferrably killing the active requests when a new one is made?

You can buffer your data ; fetch your data for a bigger area than the
displayed map - and keep a record of the bounds of that request.  When
the map moves, check if the new map bounds are still within the
existing buffer bounds, and only fetch new data when it isn't.

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