OK, so I am not currently actually having any problems loading or
initializing a map, but I want to proactively consider the rare case
when the Goggle Map servers go down for a minute or two, or some other
problem causes the initialization to fail. I cannot find in the API any
discussion of catching errors or handling them in the event the map
fails to initialize, or any other errors for that matter (except in
geocoding; I can catch it there, but that's the only spot I've found so
far). So, what if there's a problem one day? How can I pass a callback
to my initialization script in the event of an error (or some other
error-handling method).

Thanks!

-- 
You received this message because you are subscribed to the Google Groups 
"Google Maps JavaScript API v3" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/google-maps-js-api-v3?hl=en.

Reply via email to