Neat! This is reminiscent of how we project GroundOverlays in the browser. Did you use multiple affine transforms per tile, or was 1 transform enough?
I've seen this implemented in VML - there are some rough edges but it's technically possible. Quite slow though. - Ben On 16 Dec 2010 07:44, "Bill Chadwick" <[email protected]> wrote: -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
