Thanks, Luke. I did try that...turns out that the tilesloaded event kicks off prior to the tiles being drawn on the screen.
On Jan 20, 4:50 pm, Luke Mahé <[email protected]> wrote: > Have a look at the tilesloaded event. > -http://code.google.com/apis/maps/documentation/javascript/reference.h.... > You can add a listener once to that event and have it hide your ajax 'busy' > spinner. > > -- Luke > VP, Keepin' It Real > > On Fri, Jan 21, 2011 at 8:10 AM, ddonahue <[email protected]> wrote: > > We have a map that draws tiles with lots and lots of data points > > (location icons) in them. > > We use ajax to build and alter the map as the user interacts with UI > > elements. > > > The problem: The ajax "busy" spinner is only active until google > > finishes supplying the data...which is pretty quick. However, the map > > itself takes much longer to draw in the browser. We need to know what > > the browser completes the drawing process. > > > How do we do this? > > > Thanks for the help! > > > -- > > You received this message because you are subscribed to the Google Groups > > "Google Maps JavaScript API v3" group. > > To post to this group, send email to > > [email protected]. > > To unsubscribe from this group, send email to > > [email protected]<google-maps-js-api-v3%[email protected]> > > . > > For more options, visit this group at > >http://groups.google.com/group/google-maps-js-api-v3?hl=en. -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
