That would explain a certain amount. The six distorted polys are hand- drawn (in GE) and much simpler than the others. There are no spare points - if they are simplified, there will be distortion.
On Feb 2, 6:24 am, Chris Broadfoot <[email protected]> wrote: > This does look like an artefact of our poly simplification algorithm. > > I'll pass this onto our team and see what they think. > > Chris > > --http://twitter.com/broady -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
