Hi all, With the official release today, we're working through some IE9-specific bugs in our Maps application, and we're seeing some weirdness.
Running IE9 (v9.0.8112.16421) on Windows 7 Professional (64bit), the following google-hosted v3 code examples work without issue: Marker Animations: http://goo.gl/YGDWP Streetview Simple: http://goo.gl/XQcNl ...but hosting those same examples elsewhere results in JS errors when viewed in IE9: Marker Animations: http://goo.gl/ejX53 Streetview Simple: http://goo.gl/aX8MK All of the IE9 issues we're seeing involve drag actions: - Dragging the map with "inertia" causes errors. If the user stops moving the mouse before releasing the button, all is well. If the mouse is still in motion when the button is released: JS error ("Invalid calling object"). - Anything beyond the first click to initiate the dragging of pegman produces a JS error ("Invalid calling object"). - The same dragging issues apply to movable markers. So - our questions: 1.) We assume many of these issues are due to the altered mouse events in IE9, but we wonder what kind of priority IE9 support has for v3? I see that the JS errors on map drag have been reported and confirmed already, but there's been little activity: http://goo.gl/l4DYf 2.) What is causing the v3 maps examples to render differently depending on hosting? Thanks a lot! -- Adam Kempa -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to google-maps-js-api-v3@googlegroups.com. To unsubscribe from this group, send email to google-maps-js-api-v3+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.