I was playing around with opacity today and noticed there have been some changes so my earlier post is incorrect for the current nightly build version at least. It seems Google have actually addressed this issue quite elegantly.
The problem they were having was, I suspect, that in IE7/8 you can't have BOTH image (alpha channel) opacity AND browser level opacity (e.g. 20%/30% opacity) applied to the same image. So they seem to have adjusted it so now PNG files with alpha will appear properly provided they are at 100% browser opacity. However, if you apply a browser level opacity (e.g. 85%) to the tiles you will get artefacts around the alpha parts of the image - which isn't googles fault, it's the best that can be done with those versions of IE. I take it all back, google have taken care of this nicely. On May 3, 11:38 pm, Nghi Nguyen <[email protected]> wrote: > Great advice, thank Kesuke and Chris! Stick to v=3.3 work fine. -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
