On May 17, 9:33 am, Web-ID <cedric.we...@gmail.com> wrote:
> So, I use a bad method ....
>
> How can I fix bounds and no the coordinates of the viewport ?

The bounds are quanized by the zoom level (which is an integer zoom
level 2 is 2x zoom level 1).  You can't necessarily get precisely the
bounds you want.  What are you trying to do?

  -- Larry

>
> Thanks for your response Larry !

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