That seems to work perfectly. Many thanks
On May 31, 1:53 pm, Chris Broadfoot <[email protected]> wrote: > Oh, that code will still leave you with negative coordinates. > > var numTiles = 1 << zoom; > var wrappedX = coord.x % numTiles; > wrappedX = wrappedX >= 0 ? wrappedX : wrappedX + numTiles; > > > > > > > > > > On Tue, May 31, 2011 at 10:34 PM, Chris Broadfoot <[email protected]> wrote: > > You'll want to wrap the x coordinate. Assuming you're using the default > > projection, you can calculate the number of tiles horizontally across the > > earth at a particular zoom level with: > > 1 << zoom > > or > > Math.pow(2, zoom) > > > Then use the mod operator. Something like: > > { > > getTileUrl: function(coord, zoom) { > > var wrappedX = coord.x % (1 << zoom); > > return "/tiles/" + zoom + "/" + wrappedX + "/" + coord.y; > > }, > > tileSize: ... > > ... > > } > > > BTW - you may want to take a look at the ImageMapType. Seems like it does > > pretty much what you're doing right now. > > > The above code is untested, but should work! > > > Chris > > > -- > >http://twitter.com/broady > > --http://twitter.com/broady -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
