Hi William,

Many thanks, and yes you're right. For the sake of others reading, what 
William meant by max pixel size is that, at tile zoom level 3 (the highest I 
defined when creating the tiles), there are 8 tiles in both x and y 
dimensions, which means width and height at max zoom is 256*8 = 2048 pixels, 
and this is the value that should go in the 'worldSize' variable.

As for the distortion, any hints on why FF and IE mess it up? I tried 
'mode:html5' and it fixes the distortion, however it messes up the panning 
smoothness...


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