Hi William, Many thanks, and yes you're right. For the sake of others reading, what William meant by max pixel size is that, at tile zoom level 3 (the highest I defined when creating the tiles), there are 8 tiles in both x and y dimensions, which means width and height at max zoom is 256*8 = 2048 pixels, and this is the value that should go in the 'worldSize' variable.
As for the distortion, any hints on why FF and IE mess it up? I tried 'mode:html5' and it fixes the distortion, however it messes up the panning smoothness... -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-maps-js-api-v3/-/DCoD16FCryUJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
