Hi, Actually, i was try the below mentioned elabel js, But how can i remove or hide elabel, but i can't do it,.. i was write below code in dynamic in my page, using for loop.
<script src="<?=JS?>elabel3.js" type="text/javascript"></script> var go_elable_val = '<font style="color:#6600FF">'+vehicle_number+'</font>'; var go_elableHtml = '<div align="left" class="goelabel_style" style="border:2px solid #000; color:#000">'+go_elable_val+'</div>'; go_elable_arr[i] = new ELabel(go_map, new google.maps.LatLng(curlat_message, curlon_message), go_elableHtml); go_elable_arr[i].setMap(go_map); // elabel remove function elableclose(elbaledata) { if(go_elable_arr.length > 0) { console.log("Gopal"); for (var i = 0; i < elbaledata.length; i++) { go_elable_arr[i].hide(); //go_elable_arr[i].setMap(null); console.log(go_elable_arr[i]); } } } Kindly give me suggestion or solution Thanks.. On Friday, June 11, 2010 at 9:35:13 PM UTC+5:30, Pat wrote: > > FWIW, here is a port of Elabels to the MAPS v3 API; > > --------------------------------------------------------------------------- > > > // ELabels3.js > // > // 2010-06-10 Port to GoogleMaps V3 API by Pat Horton > // > // This Javascript was originally provided by Mike Williams > // Blackpool Community Church Javascript Team > // http://www.commchurch.freeserve.co.uk/ > // http://econym.googlepages.com/index.htm > // > // This work is licenced under a Creative Commons Licence > // http://creativecommons.org/licenses/by/2.0/uk/ > > function ELabel(map, point, html, classname, pixelOffset, > percentOpacity, overlap) > { > this.div_ = null; > this.map_ = map; > this.point = point; > this.html = html; > this.classname = classname || ""; > this.pixelOffset = pixelOffset || new google.maps.Size(0,0); > if (percentOpacity) > { > if (percentOpacity<0) percentOpacity=0; > if (percentOpacity>100) percentOpacity=100; > } > this.percentOpacity = percentOpacity; > this.overlap=overlap || false; > this.hidden = false; > } > > ELabel.prototype = new google.maps.OverlayView(); > > ELabel.prototype.onAdd = function() > { > var div = document.createElement("div"); > div.style.position = "absolute"; > div.innerHTML = '<div class="' + this.classname + '">' + this.html > + > '</div>' ; > this.div_ = div; > if (this.percentOpacity) > { > if(typeof(div.style.filter)=='string') > {div.style.filter='alpha(opacity:'+this.percentOpacity+')';} > if(typeof(div.style.KHTMLOpacity)=='string') > {div.style.KHTMLOpacity=this.percentOpacity/100;} > if(typeof(div.style.MozOpacity)=='string') > {div.style.MozOpacity=this.percentOpacity/100;} > if(typeof(div.style.opacity)=='string') > {div.style.opacity=this.percentOpacity/100;} > } > if (this.overlap) > { > // you may need to work on this "hack" to replace V2 > getZindex > // GOverlay.getZIndex(this.point.lat()); > var z = 1000*(90-this.point.lat()); > this.div_.style.zIndex = parseInt(z); > } > if (this.hidden) > { > this.hide(); > } > > // add ourselves to the shadow overlay layer > > var panes = this.getPanes(); > panes.floatShadow.appendChild(div); > } > > > ELabel.prototype.onRemove = function() > { > this.div_.parentNode.removeChild(this.div_); > } > > ELabel.prototype.draw = function(force) > { > var proj = this.getProjection(); > var p = proj.fromLatLngToDivPixel(this.point); > var h = parseInt(this.div_.clientHeight); > this.div_.style.left = (p.x + this.pixelOffset.width) + "px"; > this.div_.style.top = (p.y +this.pixelOffset.height - h) + "px"; > } > > ELabel.prototype.show = function() > { > if (this.div_) > { > this.div_.style.display=""; > this.redraw(); > } > this.hidden = false; > } > > ELabel.prototype.hide = function() > { > if (this.div_) > { > this.div_.style.display="none"; > } > this.hidden = true; > } > > > > ELabel.prototype.copy = function() > { > return new ELabel(this.point, this.html, this.classname, > this.pixelOffset, this.percentOpacity, this.overlap); > } > > ELabel.prototype.isHidden = function() > { > return this.hidden; > } > > ELabel.prototype.supportsHide = function() > { > return true; > } > > ELabel.prototype.setContents = function(html) > { > this.html = html; > this.div_.innerHTML = '<div class="' + this.classname + '">' + > this.html + '</div>' ; > this.redraw(true); > } > > ELabel.prototype.setPoint = function(point) > { > this.point = point; > if (this.overlap) > { > var z = GOverlay.getZIndex(this.point.lat()); > this.div_.style.zIndex = z; > } > this.redraw(true); > } > > ELabel.prototype.setOpacity = function(percentOpacity) > { > if (percentOpacity) > { > if(percentOpacity<0){percentOpacity=0;} > if(percentOpacity>100){percentOpacity=100;} > } > this.percentOpacity = percentOpacity; > if (this.percentOpacity) > { > if(typeof(this.div_.style.filter)=='string') > {this.div_.style.filter='alpha(opacity:'+this.percentOpacity+')';} > if(typeof(this.div_.style.KHTMLOpacity)=='string') > {this.div_.style.KHTMLOpacity=this.percentOpacity/100;} > if(typeof(this.div_.style.MozOpacity)=='string') > {this.div_.style.MozOpacity=this.percentOpacity/100;} > if(typeof(this.div_.style.opacity)=='string') > {this.div_.style.opacity=this.percentOpacity/100;} > } > } > > ELabel.prototype.getPoint = function() > { > return this.point; > } > > -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. 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