Second Life (SL) is a virtual world developed by Linden Lab launched
on June 23, 2003, and is accessible on the Internet. A free client
program called the Viewer enables its users, called Residents, to
interact with each other through avatars.[1] Residents can explore,
meet other residents, socialize, participate in individual and group
activities, and create and trade virtual property and services with
one another, or travel throughout the world (which residents refer to
as "the grid"). Second Life is for people aged 16 and over.
Built into the software is a three-dimensional modeling tool based
around simple geometric shapes that allows a resident to build virtual
objects. This can be used in combination with the Linden Scripting
Language which can be used to add functionality to objects. More
complex three-dimensional sculpted prims (colloquially known as
"sculpties"), textures for clothing or other objects, and animations
and gestures can be created using external software. The Second Life
Terms of Service provide that users retain copyright for any content
they create, and the server and client provide simple digital rights
management functions.

-- 
You received this message because you are subscribed to the Google Groups 
"General" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/google-translate-general?hl=en.

Reply via email to