Let me ask the question in another way.

Is there a reason why I have to use the 'ready' mechanism, since the
table1 and map1 objects exist when I'm attaching a listener, they
might just not have been drawn and you cannot click in it until it's
drawn, so the event cannot pre-maturely fire - unless you sit there
actually wildly clicking hoping to kill the code in which case you get
what you deserve :)

Comment?

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