Wow, I never knew the gadget linker did not support any of these
features. Is there any reason for that? In that case we could also try
to improve on the linker :)

I didn't know about shindig either, but from the looks of it, we would
have to build a GWT wrapper around it first.

So here's what my final goal and masterplan is:
 - I want to develop wave gadgets using ALL of GWTs features
 - I want to test in hosted mode with multiple versions of the gadget
running side by side
 - I want to be able to simulate mode changes and participant updates
all from one interface

I thought I was pretty close but the gadget linker not working with
some of GWTs power features is a real letdown! So does anybody have
any ideas how to build what I want to build in another way?

I didn't understand your point about why you cannot put a web
application in a gadget container, though. Using JSONP you can develop
any application you want and connect it to a webservice. There is no
reason for this to be slower than anything that doesn't run in a
gadget container. (I don't know what opensocial's makerequest does,
though).

Cheers, Jonas

On Feb 10, 8:11 pm, dougx <[email protected]> wrote:
> Hm.
>
> I've never been a fan of gadgets. It's always seemed rather contrived
> to me, to suggest you can have an entire web application all wrapped
> up in a single xml file.
>
> All of the open social applications you'll find in the real world make
> use of makeRequest() and server side services; the way you would
> expect a modern web application to. In fact, I'd argue the huge delay
> in adding makeRequest() and the REST api is why Hi5 and Myspace
> applications never took off the way Facebook ones did (traffic too, to
> be fair).
>
> Still, practically speaking I strongly advise you not to use the
> gadget linker. It's old, barely supported (seriously, look at the
> change log...), generates very large files (no cute splitting into per-
> browser components like the normal linker does), and makes several of
> the powerful GWT features available; specifically RPC, code splitting,
> debugging and resource bundles.
>
> Still, you know. It's kind of fun for tooling around and making little
> bits and pieces with I guess.
>
> Regarding the wave container... I suspect we're re-inventing the
> wheel; I wonder if it wouldn't be a better plan to implement an
> independent wave client container on top of shindig (http://
> shindig.apache.org/) ...
>
> ~
> Doug.
>
> On Feb 11, 10:32 am, Jonas Huckestein <[email protected]> wrote:
>
> > Hi Doug,
>
> > nice, I didn't think of using a normal GWT application as a wave
> > gadget like that before. But I think that is just a way of manually
> > doing what the Gadget API for GWT is doing for you.
>
> > What you said about being able to see two different views of the
> > gadget side by side in local testing is easily accomplished in
> > WaveConnector (actually it's the primary design goal). We can view two
> > versions of the Gadget (which is no more than a GWT widget) side by
> > side in a browser. All we need to do is give them two different
> > eventBuses (to prevent them from interfering with one another) and
> > make sure that wave-related events are shared across the buses. (more
> > generally using singletons in the GWT widget might cause problems).
>
> > I don't think there is need to include a server in order to test the
> > gadget with more than one participant :)
>
> > We can also add a user interface to add/remove participants, switch
> > the wave mode etc.. I will try to get this done next week.
>
> > Thanks for your feedback. I'm glad you liked it!
>
> > Cheers, Jonas
>
> > On Feb 10, 6:08 pm, dougx <[email protected]> wrote:
>
> > > Mmm... did you realize you can use a normal GWT application in wave as
> > > a gadget?
>
> > > All you need is a frame:
> > > <?xml version="1.0" encoding="UTF-8" ?>
> > > <Module>
> > > <ModulePrefs title="State Example" height="220">
> > >   <Require feature="wave" />
> > > </ModulePrefs>
> > > <Content type="html">
> > > <![CDATA[
> > > <html>
> > >   <head>
> > >     <meta http-equiv="content-type" content="text/html;
> > > charset=UTF-8">
> > >     <script type="text/javascript" src="http://xxx.appspot.com/xxx/
> > > xxx.nocache.js"></script>
> > >     <link type="text/css" rel="stylesheet" href="http:/xxx.appspot.com/
> > > xxx/xxx.css">
> > >     <title>Jewels</title>
> > >   </head>
> > >   <body>
> > >   </body>
> > > </html>
> > >  ]]>
> > > </Content>
> > > </Module>
>
> > > Then use the cross domain compiler to compile the code (this is
> > > actually exactly what it's for...):
> > > <?xml version="1.0" encoding="UTF-8"?>
> > > <!DOCTYPE module PUBLIC "-//Google Inc.//DTD Google Web Toolkit 1.7.0//
> > > EN" "http://google-web-toolkit.googlecode.com/svn/tags/1.7.0/distro-
> > > source/core/src/gwt-module.dtd">
> > > <module rename-to='xxx'>
> > >   <inherits name='com.google.gwt.user.User'/>
> > >   <inherits name='com.google.gwt.user.theme.standard.Standard'/>
> > >   <entry-point class='com.hax.wave.xxx.client.XXXWidget'/>
> > >   <add-linker name="xs"/> <-- You _must_ include this step to access
> > > teh wave API.
> > > </module>
>
> > > And finally, use JSNI to access the wave api:
> > > public static native boolean isInWaveContainer() throws Exception /*-{
> > >   var rtn = false;
> > >   if (($wnd.wave) && ($wnd.wave.isInWaveContainer()))
> > >     rtn = true;
> > >   return(rtn);
>
> > > }-*/;
>
> > > ...
>
> > > So yeah. Might find that helpful. Note that in 2.0 you can't debug
> > > using the xs linker, so you'll need to comment that line out while
> > > you're developing your widget, and then put it back when you do a
> > > deployment build.
>
> > > That wave connector is very cool; nice work! :)
>
> > > Hm... I wonder if we could add an app engine based data store based
> > > state so just when you're debugging locally you can have two browser
> > > windows open and it'll treat those as different viewers of the gadget,
> > > so you can do full testing. That'd involve defining separate servlet
> > > end points though; perhaps it'd be better as a separate gwt
> > > application, and you can include it on your testing pages...
>
> > > ~
> > > Doug.
>
> > > On Feb 11, 7:42 am, Jonas Huckestein <[email protected]> wrote:
>
> > > > Hi Everybody,
>
> > > > I have just released WaveConnector - a turnkey solution for developing
> > > > wave gadgets using GWT and testing them in hosted mode. Please head
> > > > over to my blog athttp://thezukunft.comortheprojectpage 
> > > > athttp://code.google.com/p/waveconnector-gwt/fordetails. It's as easy
> > > > as downloading a zip archive :D
>
> > > > Chris, how di you achieve the 90%? I assume you must also decouple the
> > > > GWT code from the Gadget/Wave API? I have simply implemented a mock
> > > > version of the wave API. That way I think I can do all testing
> > > > locally.
>
> > > > Kayode, WaveConnector is exactly the mock framework (+ some
> > > > convenience functions) I was talking about :)
>
> > > > Sorry for this shameless selfpromotion on this board but I think this
> > > > might actually help a lot of people or get them to develop for Wave in
> > > > the first place.
>
> > > > What do all of you think of a dedicated Wave+GWT group? I asked that
> > > > question on the GWT groups earlier and people seemed to be interested.
>
> > > > Cheers, Jonas
>
> > > > This is my first ever open source contribution so please give me
> > > > comments and feedback on my blog or the project page.
>
> > > > On Feb 10, 2:07 am, HaiColon <[email protected]> wrote:
>
> > > > > What I do is I write the gadget in a way that makes it work both
> > > > > locally (or as a website on a remote server) and then I add a layer on
> > > > > top that makes it work with Google Wave. That way I can test 90% of
> > > > > the gadget locally, no problem. And for the other 10% I just use the
> > > > > debug features of the sandbox Wave client. That has worked good so far
> > > > > even for bigger/more involved gadgets and the bonus is that your
> > > > > gadget then doesn't need to be Wave exclusive.
>
> > > > > If you'd want to use a test-driven development approach you could only
> > > > > test this 90% non-Wave part of the application but none of the Google
> > > > > Wave specific stuff in the other 10%, so this approach may not be good
> > > > > enough for everyone.
>
> > > > > Cheers,
> > > > > Chris
>
> > > > > On Feb 9, 6:52 am, Jonas Huckestein <[email protected]> wrote:
>
> > > > > > Hi guys,
>
> > > > > > so I just started developing Wave Gadgets and I'm currently using 
> > > > > > GWT.
> > > > > > While there are obvious benefits such as unit testability, cross-
> > > > > > browser support and code-splitting, there are also some downsides. 
> > > > > > For
> > > > > > instance I cannot easily test gadgets locally (not to mention 
> > > > > > testing
> > > > > > robots!). I had to create a local mock implementation of the wave 
> > > > > > API
> > > > > > for testing and every time I use a new API feature I have to add it 
> > > > > > to
> > > > > > my mock implementation. All in all it feels kind of clunky and
> > > > > > strange.
>
> > > > > > Are there any easier ways to develop (possibly very complex) wave
> > > > > > gadgets? What do you guys use?
>
> > > > > > In case you are interested, I wrote a tutorial in how to get started
> > > > > > developing gadgets with gwt. Also, I guess I will be uploading my
> > > > > > WaveMock framework to Google Cloud this week (if anybody is
> > > > > > interested):
>
> > > > > >http://thezukunft.com/2010/02/08/a-wave-gadget-robot-using-gwt-2-0-an...
>
> > > > > > Cheers, Jonas

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