>
>
> This MouseHandler would, internally, add the 6 different types of
> mouse event handlers.
>

Well, ideally you would have one handler instance which you implemented all
the handler methods on, but that is besides the point, an easy way to add
multiple logically grouped handlers to objects would definitely be worth it.

We are exploring a couple of ways to do that right now, but the fall back is
providing handler adapters for at least key and mouse events.  Once we nail
down the current design, those convenience methods will be built on top of
what we already have.

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