I just made a tiny change to the plugin so that the bootclasspath includes
gwt-dev JAR. This fixes my ClassNotFound issue. I now have many other
compilation failures with my test project but this may relate to API
changes.
Cheers,
Nicolas

On Fri, Feb 20, 2009 at 4:47 PM, Scott Blum <[email protected]> wrote:

> On Fri, Feb 20, 2009 at 3:09 AM, nicolas de loof <[email protected]
> > wrote:
>
>> I may be wrong, but doesn't the ProcessBuilder use the OS interpreter to
>> parse the forked process command line & arguments ? (This may be JRE
>> dependenant)
>>
>
> Not sure, but it's worth pointing out that CompilePermsServer doesn't
> actually need a really long classpath... it is designed to work with only
> gwt-dev on the classpath.
>
>
>> For my personnal info, why do you fork a JVM and not just use multiple
>> threads using java.util.concurrent  ?
>>
>
> You can manually raise the number of local threads by setting the System
> property "gwt.jjs.maxThreads".  If you don't set it, it defaults to 1.  The
> reason we prefer processes to threads has to do with heap usage.  The
> compiler is extremely memory intensive-- the amount of memory required to
> compile is nearly linear with the number of permutations you run at the same
> time.  This causes several problems.
>
>    - The user has to start up the VM with a much higher memory ceiling or
>    they risk running out of memory.
>    - If you get anywhere near the hard memory ceiling, you'll start
>    thrashing GC badly and everything will grind to a standstill.  This is far
>    less likely to happen with multiple processes each with their own heap.
>    - Even when you don't get anywhere near the memory ceiling, we've seen
>    that empirically, GC appears to be super-linear with respect to the amount
>    of heap being used.  By sharding across processes instead of threads, we
>    tend to find that GC overhead is reduced overall.
>    - Finally, some operating systems (particularly Linux) will simply
>    devote more processing time to a set of processes than it will to a single
>    process with a lot of threads.  We tend to get much higher CPU utilization
>    with multi-process
>
> Bob, I went searching for the design doc for multi-process/threaded
> compiles but couldn't find it.  Does one exist already?  If not, could this
> email be a start for one?
>
> Thanks,
> Scott
>
>
> >
>

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