I just updated issue 3588 with the results of this discussion. Thanks,
everyone.

On Thu, Aug 6, 2009 at 2:53 PM, Matt Mastracci <[email protected]>wrote:

> On 6-Aug-09, at 12:04 PM, Joel Webber wrote:
>
> On Thu, Aug 6, 2009 at 1:47 PM, Joel Webber <[email protected]> wrote:
>
>> Side note: God, I thought I would never have to think about this problem
>> again after everybody finally dropped their old VGA cards, and we could at
>> least just deal with 5-5-5 vs. 5-6-5 16-bit color modes in all our assembly
>> code. Wait, did I just date myself pretty badly?
>>
>
> Side side note: Holy crap, I just realized that NeuQuant uses a Kohonen
> network to iteratively converge on a palette. No wonder it works so much
> better. But does it end up taking a really long time to converge? I'd hate
> to make the build take forever because it's waiting on a neural network to
> converge :)
>
>
> NeuQuant was pretty fast in all of my experiements.
>
> For our build pipeline I actually ended up using pngquant instead of
> NeuQuant because of the difficulty getting NeuQuant to process transparency.
>  I haven't tested the JAI version of it, but the NeuQuant version linked on
> that website completely ignores transparency.  On top of that, I was having
> trouble getting Java to output IE-transparency-compatible PNG files.  It
> also seemed like I had to construct PNG files by hand with a very specific
> set of chunks to get IE to recognize them, meaning I had to skip the
> convenience of ImageIO PNG output .  The output quality is great, but the
> hoops I had to jump through to hook it into the pipeline forced me to drop
> it.
>
> Dither like it's 1999!
>
>
> >
>

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