> So I guess this is also the reason for why e.g. Int32Array returns double
instead of int?
yes we just have the information that it's a number, so we convert that to
double. We should be able to improve the number conversion before the final
release.

> Right now, as HTMLCanvasElement.getContext(String contextId) returns a
NativeObject I have to do things like this when getting the context:

This is an isue we are aware of. In the next release, Object will be used
instead of NativeObject.



On Mon, Jul 4, 2016 at 3:24 PM Kalle Persson <[email protected]>
wrote:

> So I guess this is also the reason for why e.g. Int32Array returns double
> instead of int?
>
> Also, would it be possible / make sense to make CanvasRenderingContext2D
> and WebGLRenderingContext extend NativeObject?
> Right now, as HTMLCanvasElement.getContext(String contextId) returns a
> NativeObject I have to do things like this when getting the context:
>
> context_ = (CanvasRenderingContext2D) (Object) canvas.getContext("2d")
>
> It works but it feels wrong. Or am I just missing something obvious?
>
> On Monday, July 4, 2016 at 9:46:44 AM UTC+2, Goktug Gokdogan wrote:
>
>> Elemental2 currently purely driven by the JavaScript extern files. So it
>> is not trivial. Maybe a later version could include some kind of type
>> extension.
>> For now perhaps we can improve the generated code to use generics so you
>> don't need to cast but we cannot modify the API.
>>
> On Sat, Jul 2, 2016 at 2:07 PM, Manuel Carrasco Moñino <[email protected]>
>> wrote:
>>
> I'm wondering if it would be possible to have type-safe convenience
>>> methods for creating elements, so as the user does not have to provide the
>>> string tag name, nor cast the object, maybe something like :
>>>
>>> HTMLButtonElement button = HTMLButtonElement.createElement();
>>>
>>> instead of
>>>
>>> HTMLButtonElement button = (HTMLButtonElement)
>>> document.createElement("button");
>>>
>>>
>>>
>>> El sáb., 2 jul. 2016 a las 4:38, 'Goktug Gokdogan' via GWT Contributors
>>> (<[email protected]>) escribió:
>>>
>> Closure extern definition uses a union type here:
>>>>
>>>> https://github.com/google/closure-compiler/blob/master/externs/browser/w3c_event.js#L34
>>>>
>>>> So it accepts either EventListener interface or a function.
>>>>
>>>> When we see a union type, we generate overloads for each type so
>>>> Elemental should provide overloads that includes both. And it seems like it
>>>> does. If not please let us know.
>>>>
>>>
>>>> On Fri, Jul 1, 2016 at 3:39 AM, Jens <[email protected]> wrote:
>>>>
>>>>>
>>>>> Thanks, now makes sense. I get confused with the JsFunction
>>>>>> JsType(native) because elemental2 has some callbacks as JsFunction and
>>>>>> others as JsType(native), now an actual elemental2 question; what 
>>>>>> criteria
>>>>>> is used to apply JsFunction (ex. 
>>>>>> elemental2.Node.AddEventListenerCallback)
>>>>>> instead of JsType (ex. elemental2.JsType)?
>>>>>>
>>>>>
>>>>> I think its the result of definition of EventTarget.addEventListener():
>>>>>
>>>>> *listener - The object that receives a notification (an object that
>>>>> implements the Event
>>>>> <https://developer.mozilla.org/en-US/docs/Web/API/Event> interface) when 
>>>>> an
>>>>> event of the specified type occurs. This must be an object implementing 
>>>>> the
>>>>> EventListener
>>>>> <https://developer.mozilla.org/en-US/docs/Web/API/EventListener> 
>>>>> interface,
>>>>> or simply a JavaScript function
>>>>> <https://developer.mozilla.org/en-US/docs/JavaScript/Guide/Functions>.*
>>>>>
>>>>> The EventListener interface is a defined API and thus a
>>>>> @JsType(isNative = true) interface has been generated. But to conform to
>>>>> "or simply a JavaScript function" there is also an 
>>>>> AddEventListenerCallback
>>>>> that is a @JsFunction. Not sure if this distinction has any real value, in
>>>>> a hand coded elemental2 I would have only created a @JsFunction
>>>>> interface EventListener
>>>>>
>>>>> -- J.
>>>>>
>>>>> --
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