> There are really 3 reasons for wanting wanting to build it in GWT but
> release it via the app store.

Hi.

Thanks for this additional info. In my haste, I had thought of the
marketing part (getting the app known by having it findable in the
AppStore) and bundled that into my 'making money' part.

Anyway, I'm glad that you didn't take my 'knee jerk' reaction
personally. I've found the other comments fascinating as I've thought
about what it does/would take to market a GWT-based app compared to a
natice app. (And not just for iPhone but for other mobile platforms
for which 'marketplaces' like the AppStore are becoming part of the
expected ecosystem.

Thanks for starting this thread and to the others for offering their
expertise.

- John -
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