Is there a way to see what format the file has? If it isn't an image i'll
have to warn the user.

2016-01-25 14:58 GMT-02:00 Julio Heitor Nobrega <[email protected]>:

> Hi Alain,
>
> nice code! I am going to do this but in a java version code. I just didn't
> know i could get the image path from a 'value' of the
>
> document.getElementById("fileUpload")
>
> I could even show a image preview to the user before send it to the server!
>
> Or maybe convert the base64 String to byte array, scale it and then send
> to the server :)
>
> Thanks!
>
> 2016-01-25 14:22 GMT-02:00 Alain Ekambi <[email protected]>:
>
>> I think what you should to is get the base64  representation of the image
>> from the canvas. Something like
>>
>> var p;var canvas = document.createElement("canvas");
>> var img1=document.createElement("img");
>> function getBase64Image(){
>>     p=document.getElementById("fileUpload").value;
>>     img1.setAttribute('src', p);
>>     canvas.width = img1.width;
>>     canvas.height = img1.height;
>>     var ctx = canvas.getContext("2d");
>>     ctx.drawImage(img1, 0, 0);
>>     var dataURL = canvas.toDataURL("image/png");alert("from getbase64 
>> function"+dataURL );
>>     return dataURL;}
>>
>> Then send the base64 to the server and corvert it to byterarry or
>> whatever format you need there to save it to disc,
>>
>>
>>
>> On 25 January 2016 at 17:11, Julio Heitor Nobrega <
>> [email protected]> wrote:
>>
>>> Hi Alain,
>>>
>>> i am doing exactly that. I am sending the byte array to the server,
>>> saving it as a file in a directory and storing the path in a DB column.
>>>
>>> My problem is to get the byte array from the file (is it possible to get
>>> the byte array using FileUpoad?) and work on it before send to the server.
>>>
>>> 2016-01-25 13:39 GMT-02:00 Alain Ekambi <[email protected]>:
>>>
>>>> Would it be a better designer to save the image on disc and just save
>>>> the link to the image to the DB ?
>>>>
>>>> On 25 January 2016 at 15:59, Julio Heitor Nobrega <
>>>> [email protected]> wrote:
>>>>
>>>>> As a matter of fact, i am beginning to think that its more wise to
>>>>> send the whole image to the server, scale it using Scalr and store it into
>>>>> the DB.
>>>>>
>>>>> I want to have the control of the image size, test levels of quality.
>>>>> The Scalr has a mode called 'Automatic' that fits your image to the
>>>>> dimensions you pass to it.
>>>>>
>>>>> None of it i will have with GWT Canvas.
>>>>>
>>>>> The only drawback i would get using Scalr is that i will consume more
>>>>> bandwidth DigitalOcean  gives me monthly because i will have to send the
>>>>> whole image to the server.
>>>>>
>>>>> 2016-01-25 12:52 GMT-02:00 Julio Heitor Nobrega <
>>>>> [email protected]>:
>>>>>
>>>>>> Thanks for your answer Greg!
>>>>>>
>>>>>> Actually, i really need a byte array because i will store it in a
>>>>>> BLOB database column.
>>>>>>
>>>>>> Regards!
>>>>>>
>>>>>> 2016-01-25 12:43 GMT-02:00 Greg <[email protected]>:
>>>>>>
>>>>>>> Just use context.getCanvas().toDataUrl(); which will return data uri
>>>>>>> with the contents of the canvas. You can use it directly in <img src="">
>>>>>>> element or send it to server.
>>>>>>>
>>>>>>> On Monday, January 25, 2016 at 3:19:03 PM UTC+1, Julio Heitor
>>>>>>> Nobrega wrote:
>>>>>>>>
>>>>>>>> I have just found an example (
>>>>>>>> http://c.gwt-examples.com/home/ui/canvas).
>>>>>>>>
>>>>>>>> The only problem is to convert ImageData to an byte array :)
>>>>>>>>
>>>>>>>> Regards!
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> 2016-01-25 12:08 GMT-02:00 Julio Heitor Nobrega <
>>>>>>>> [email protected]>:
>>>>>>>>
>>>>>>>>> Does anyone have some examples regarding the Canvas class?
>>>>>>>>>
>>>>>>>>> I've seen the java doc API but the only methods i think that could
>>>>>>>>> be useful was:
>>>>>>>>>
>>>>>>>>> Context2d
>>>>>>>>> <http://www.gwtproject.org/javadoc/latest/com/google/gwt/canvas/dom/client/Context2d.html>
>>>>>>>>>  *getContext2d
>>>>>>>>> <http://www.gwtproject.org/javadoc/latest/com/google/gwt/canvas/client/Canvas.html#getContext2d%28%29>*
>>>>>>>>> ()
>>>>>>>>>           Returns a 2D rendering context.
>>>>>>>>>  void *setCoordinateSpaceHeight
>>>>>>>>> <http://www.gwtproject.org/javadoc/latest/com/google/gwt/canvas/client/Canvas.html#setCoordinateSpaceHeight%28int%29>*
>>>>>>>>> (int height)
>>>>>>>>>           Sets the height of the internal canvas coordinate
>>>>>>>>> space.
>>>>>>>>> void *setCoordinateSpaceWidth
>>>>>>>>> <http://www.gwtproject.org/javadoc/latest/com/google/gwt/canvas/client/Canvas.html#setCoordinateSpaceWidth%28int%29>*
>>>>>>>>> (int width)
>>>>>>>>>           Sets the width of the internal canvas coordinate space.
>>>>>>>>>
>>>>>>>>> 2016-01-14 16:36 GMT-02:00 Kirill Prazdnikov <[email protected]>:
>>>>>>>>>
>>>>>>>>>> Canvas is an DOM Element.
>>>>>>>>>> It can render Image Elements to itself in any resolution.
>>>>>>>>>> However it may produce not nice results.
>>>>>>>>>>
>>>>>>>>>> It depends on what you need.
>>>>>>>>>>
>>>>>>>>>> On Thursday, January 14, 2016 at 9:17:36 PM UTC+3, Julio Heitor
>>>>>>>>>> Nobrega wrote:
>>>>>>>>>>>
>>>>>>>>>>> Hi guys,
>>>>>>>>>>>
>>>>>>>>>>> thanks everyone for the answers!
>>>>>>>>>>>
>>>>>>>>>>> Greg,  is Canvas a GWT framework or its a class that belong to
>>>>>>>>>>> GWT itself?
>>>>>>>>>>>
>>>>>>>>>>> Do you have any example of use?
>>>>>>>>>>>
>>>>>>>>>>> Regards
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> Em quinta-feira, 14 de janeiro de 2016 11:25:29 UTC-2, Julio
>>>>>>>>>>> Heitor Nobrega escreveu:
>>>>>>>>>>>>
>>>>>>>>>>>> Hi guys,
>>>>>>>>>>>>
>>>>>>>>>>>> i am trying to upload images with 2mb size but i don't want to
>>>>>>>>>>>> send the whole original image to the server.
>>>>>>>>>>>>
>>>>>>>>>>>> What i would like to do is reduce the image dimensions from,
>>>>>>>>>>>> for example, *1000x1000* to *50x50* and reduce the file size
>>>>>>>>>>>> from *2mb* to *~25kb* as well and at the end send the *~25kb*
>>>>>>>>>>>> image to the server.
>>>>>>>>>>>>
>>>>>>>>>>>> I know there is the Scalr framework that does that in java, but
>>>>>>>>>>>> its no compatible with GWT clients.
>>>>>>>>>>>>
>>>>>>>>>>>> Is there any client side GWT library that does the same thing
>>>>>>>>>>>> as Scalr?
>>>>>>>>>>>>
>>>>>>>>>>>> Best Regards!
>>>>>>>>>>>>
>>>>>>>>>>>>
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>>>>>>>>>
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>>>>
>>>>
>>>>
>>>> --
>>>>
>>>> Alain Ekambi
>>>>
>>>> Co-Founder
>>>>
>>>> Ahomé Innovation Technologies
>>>>
>>>> http://www.ahome-it.com/ <http://ahome-it.com/>
>>>>
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>>>
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>>
>>
>>
>> --
>>
>> Alain Ekambi
>>
>> Co-Founder
>>
>> Ahomé Innovation Technologies
>>
>> http://www.ahome-it.com/ <http://ahome-it.com/>
>>
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>>
>
>

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